// Weekly Dev Update //
Hey, PanoVerse chads! Before we begin, a quick reminder — a major quality upgrade is dropping on 15th July. Make sure your notifications are on so you don’t miss it. Now, let’s dive into this week’s roundup.
- Animation Cleanup:
To resolve conflicts caused by duplicated animation assets, we wiped and cleaned up retargeted animations. This streamlines the animation pipeline and prevents issues during character transitions.
- Chooser Table Logic Update:
We reassigned logic within the chooser table to improve how selections are handled during game states. However, we're still investigating a persistent build loop that’s affecting stable output.
- Buy Menu Test UI:
The buy menu has been updated using the legacy UI system for initial testing. This helps ensure compatibility while we finalize the newer UI version planned for broader gameplay integration.
As always, your feedback is invaluable to us. Catch you next week with more updates!