// Weekly Dev Update //
Hey, PanoVerse chads! We’ve made steady improvements this week cleaning up the interface, fixing key issues, and making things run more smoothly. Here’s a quick look at what’s been worked on:
- HUD Logic & Label Fixes:
Fixed several issues in the HUD logic where key elements were not displaying or updating correctly. Label positions and data bindings were corrected to ensure players receive accurate and timely information during gameplay.
- Start Button Bugfix:
Resolved a critical issue where the start button failed to respond during the game’s launch sequence. This fix ensures players can reliably initiate gameplay without getting stuck at the menu.
- Duplicate HUD Logic Cleanup:
Identified and removed redundant logic running within the HUD system. By streamlining these components, we’ve improved performance and reduced potential conflicts during dynamic UI updates.
As always, your feedback is invaluable to us. Catch you next week with more updates!