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MetaGravity_


Multiplayer scaling has always been a trade-off. More players meant multiplying server costs.

Quark exists to break that model.

We integrated Quark to Minecraft to prove you can build communities with over 100k+ concurrent players in a single Minecraft world AND cut infrastructure costs by 70-80%.

Unreal/Unity SDK coming soon for studios and developers. Sign up for the dev newsletter & early access: https://t.co/POhA0udpAs

See what happens when limits are removed.
https://t.co/WP7I2pQ462

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