Completed #Undeads development this week:
✅Fixed #NPC movement.
✅Animator Onboarding.
✅Standalone Map Widget Map Rendering.
✅Standalone Map Widget Dead Zone Data display Logic.
✅Admin Panel Exploding Barrels bugs fixing.
✅Configuration #API synchronization with typed config APIs.
✅Dto Validation for typed config APIs.
✅Status Effect API and Admin Panel page.
✅Consumables API and Admin Panel pages.
✅QA services branches prepared.
✅Speed up movement for characters, bots and NPCs
Character resists.
✅Animated tree and grass with #GPU insctancing feature for better performance
✅Grass shader which paints grass via ground texture (Blending feature)
✅Optimisation of visual improvements
Coming to $UDS community on @Steam by May 31st, 2025
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