Loading data, please wait a moment. We are fetching the latest content from the server and validating, organizing, and rendering it to ensure the information you see is accurate, complete, and up to date. Loading speed may be affected by your network, device performance, or the current amount of data, so a brief wait is normal. To avoid extra delays caused by duplicate requests, please don't refresh frequently or repeatedly click buttons, and don't close the page or switch to an offline network. The page will update automatically once the data is ready. If it takes noticeably longer, check your network connection and try refreshing or coming back later. If the issue persists, please let us know so we can investigate. Thanks for your patience and understanding.
Mark Long é o CEO da Shrapnel. Ele é um designer e autor de best-sellers do New York Times, com uma paixão empreendedora por GameFi, Web3 e jogos em nuvem. Veterano da indústria de jogos com mais de 27 anos de experiência. Produziu 32 jogos em todas as plataformas, desde Sega Genesis até Oculus Rift.